Legion Worlds #2 (story #1)

<I>Legion Worlds</I> #2 cover

Title:

“You are Here: Winath”

Plot:

Returning to Winath months after the disbanding of the Legion, Spark finds herself isolated, a solo in a world of twins. She isn’t alone, however, since her solo brother, Mekt, has also returned home, paroled from prison and with his powers controlled by Science Police machinery. Back on the family farm, she finds that her father is resisting joining a farm collective. Investigating a freak tornado which should have been prevented by climate control systems, she and Mekt discover that the tornado wasn’t an accident, but was directed by the collective at those who would not join. They succeed in stopping the collective leaders, but injure themselves in the process. Soon thereafter, news comes that the Lost Legionnaires have returned, and Mekt is seen to no longer be under control of the Science Police machinery.

Credits:

Dan Abnett / Andy Lanning (Writers) • Enrique Breccia (Artist) • Tom McCraw (Colorist) • Digital Chameleon (Separations) • Comicraft (Letterer)



CHANGE HISTORY

Date of Change
Content of Change
12/04/01
Posted
08/09/02
Tracking revision
Added tracking footnote
10/08/02
Tracking revision
Tracking update from The Legion #4
12/29/02
Tracking updates from Legion Worlds #3
10/08/03
Tracking update from Legion Worlds #6
10/16/03
Removed footnote
Removed date reference; should only be present on main page
07/20/04
Name revision from The Legion #33

Tinted cells and text indicate missing or incomplete information.

Character and Object Tracking

         

Name

Previous Appearance

Next Appearance

Heroes

Spark (Ayla Ranzz) Legion Worlds #2 (story #2) The Legion #3
Also appears in flashbacks to events during Legion of Super-Heroes v4 #125, between Legion of Super-Heroes v4 #125 and Legion Worlds #6 (story #2), in photo taken between the flashback in <Legends of the Legion #2> and the flashback in <Legionnaires #30>, and in other unidentifiable images
Live Wire (Garth Ranzz) Appears as a statue and unidentifiable holo only
Saturn Girl (Imra Ardeen) Appears in flashback (voice only) to events during Legion of Super-Heroes v4 #125, and as a statue
Kinetix (Zoe Saugin) Appears in flashback to events during Legion of Super-Heroes v4 #125
Cosmic Boy (Rokk Krinn) Appears in flashbacks to to events during Legion of Super-Heroes v4 #125 and between Legion of Super-Heroes v4 #125 and Legion Worlds #6 (story #2)
Apparition (Tinya Wazzo) Appears in flashback to between Legion of Super-Heroes v4 #125 and Legion Worlds #6 (story #2)
Brainiac 5.1 (Querl Dox) Appears as a statue only
Ultra Boy (Jo Nah) Appears as a statue only
Chameleon (Reep Daggle) Appears as a unidentifiable holo only

Villains

Lightning Lord (appears only as Mekt Ranzz) (footnote #1) <Legionnaires #30> None to date
 
Mr. Gulz (Blane and Syra Gulz’s father) None None to date
Kalin Gulz (Blane and Syra Gulz’s uncle) None None to date
 
One-shot or Untracked Villains:
     unnamed Millhaven Farming Collective members (2)

Supporting Characters

Dalya Ranzz (footnote #2) Legion Worlds #2 (story #2) None to date
Also appears in photo taken between the flashback in <Legends of the Legion #2> and the flashback in <Legionnaires #30>
Kirth Ranzz (footnote #2) <Legends of the Legion #2> None to date
Also appears in photo taken between the flashback in <Legends of the Legion #2> and the flashback in <Legionnaires #30>
 
Blane Gulz <Legends of the Legion #2> None to date
Syra Gulz <Legends of the Legion #2> None to date
 
One-shot or Untracked Characters:
     unnamed Winathian Science Police officers (2)
     Mr. and Mrs. Begz and their daughters

Locations

Winath < > None to date
Centaurus spiral arm, Milky Way galaxy No appearance; mention only
Korbal No appearance; mention only
Earth No appearance; mention only
 
Legion Outpost Cullen (interior and exterior) Appears in flashback to Legion of Super-Heroes v4 #125
Legion Memorial Plaza, Metropolis Appears in flashback to between < > and Legion Worlds #6 (story #2)
Legion Headquarters, Metropolis Appears in flashback to between < > and Legion Worlds #6 (story #2)
Millhaven, Winath (school and town) None None to date
Ranzz Farm, Winath (exterior and interior) Legion Worlds #2 (story #2) None to date
Climate-Con (exterior and interior) None None to date
Legion Lost ship No appearance; mention only
 
One-shot or Untracked Locations:
     Irrigation Ditch, West Six
     Begz farmstead
     Slurry pits
     Outreach Tower

Alien Races and Creatures

Winathian space eels None None to date
Winwood trees < > None to date
Winathians < > The Legion #4
Pluberries None None to date
Lightning Beasts No appearance; mention only
 
One-shot or Untracked Races:
     Winathians animals (pink birds, purple raccoons, and a vulture)

Technology

Encyclopedia Galactica (GalCyc M3 Edition) Legion Worlds #1 (story #1) Legion Worlds #3 (story #1)
Spiral and Centaurus Slo-Boat None None to date
Winathian Orbital Tower None None to date
Legion flight ring Legion Worlds #6 (story #2) Legion Worlds #3 (story #1)
Legion Outpost life pods Legion of Super-Heroes v4 #125 None to date
Legion Lost statue Appears in flashback to first appearance, before Legion Worlds #6 (story #2)
Orbital elevators None None to date
Gravcars (pickups) Legion Worlds #2 (story #2) None to date
Millhaven Farming Collective None None to date
Garth Ranzz’ gravestone None None; destroyed this issue
Levitating furniture Legion Worlds #1 (story #1) Legion Worlds #3 (story #2)
Custody tag None None to date
 
One-shot or Untracked Items:
     shuttles
     cyberanimals (cyberhorses, cyberdogs, cyberrabbits, and cybercows)
     robot fruit pickers
     gravsink
     assorted Winathian farm equipment
     water-dowser (farm equipment)
     computer terminal
     handheld computer (not an Omnicom)
     hand blaster
     cultivator heads
     induction vanes

1. Mekt almost exclusively plays the role of a Supporting Character in this story, but indications on the final page are otherwise.  And we know better, anyway.

2. In the preboot, the Ranzz parents were Luc and Perla, not Kirth and Dayla; they are not named in this story at all.

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Analysis Notes

General As with the previous issue, the captions in this issue provide a sort of internal monologue for Spark, but they are not sufficiently dialogue-like to be counted as such.
1 “GalCyc” was previously known as “Encyclopedia Galactica.”  “M3” should mean “Third Millennium,” but since the Legion exists in the 31st century (the fourth millennium), it refers to “the millennium whose years start with a 3.”  Once the public’s love of all things Y3K dies down, the resource guide will presumably revert its name back to something more traditional.
As with Legion Worlds #1, the coordinates listed are presumably from the galactic core.  The measurement scale isn’t Terran in origin, though, nor particularly decipherable.
At 20,576 km in diameter, Winath is more than half again as thick as Earth (12,756 km), equating to double the surface area and about four times the mass.  With a presumably similar gravity to Earth, it must have a lighter core.  Greater surface area works well for its position as an agricultural world, but other relate physics may or may not support that as well.
Earth’s current 31st century population is only slightly larger than Winath’s; on the other hand, Earth has had the likes of the Blight to deal with recently, which may have lowered the population there somewhat, and Winath has a lot more open space to put people into.
“Bio-engineered”: a standard science-fiction element is for colony worlds to be terraformed, altering the landmasses, atmosphere, and flora and fauna to be more usable by humans.  Another element is for the humans themselves to be altered to adapt to the planet, such as mer-people for water worlds, or other adaptations for heavy-gravity planets.  The special adaptation of Winathians appears to be twin births; this might have been engendered in order to boost the population of the colony quickly, allowing it to sustain itself better.  The references to twins being a “cultural” norm implies that beyond than the human populace, other “twin” patterns seen on Winath may be forced and artificial, not natural or bio-engineered.
“Solos”: some segments of fandom had dubbed such children as “singletons”.
Note the lack of land masses or bodies of water.  As seen later, the entire planet is apparently shrouded by the winwood trees (even the oceans)?  There is a curious lack of cloud cover, too, which may be caused by the climate control machinery.
There are creatures (see the eyes on one on page 3) attached to the shuttle and drifting near it.  They look almost like remoras on a fish, or Spanish moss on a tree.  We’ll dub these Winathian space eels.
The ship Ayla is in — a “slo-boat” — may be using a ramscoop.  This is a science-fiction ship drive element which gathers free hydrogen and other small matter from the front of the ship and converts it into energy to power further progress forward.
Recall that it was Brande’s stargates which made the United Planets a possibility.  Rapid transit between worlds was known in earlier centuries; however, either such methods turned out to be highly unsafe or the fuel sources used for them have long since dwindled to the point of infeasibility.
2:3 Although “slo-boats” (a pun on “slow boat to China”) are allegedly sub-light vehicles, Winath is presumably many light years away from Earth, so even six months would be insufficient to get Ayla home.  There is obviously some super-light capability available, but there could be a number of answers to just what the situation is.  Perhaps the ship Ayla is on brought her from a station where she is able to get passage on a super-light ship which goes between systems but only at a few multiples of light speed, taking months to go between systems.  Or it might be that there are few such super-light ships in operation, and passengers may have to wait weeks or months for one to dock and pick up passengers.  Another possibility is that the super-light ships cannot enter system gravity wells and the shuttles must take a months-long sub-light journey out of the system to contact the super-light ships.  All of these ideas have been explored in science-fiction stories over the years.
The orbital towers may be located at or near Winath’s Lagrange points, locations in a two-mass system orbit where the gravitational and centripetal forces are equal.  There are five such points, although there might be more for Winath if it has multiple moons (and you just know it must have two).  The JLA satellite occupied one of Earth’s points, 22,300 miles above the surface.
Note the space eels clustering below the tower like moss.
3:1 Not only is Ayla well known as Spark, of course, but on her last visit to Winath, she ended up on the run when the Legion was accused of assassinating one of Winath’s twin presidents.  Some of that reputation may still persist.
3:2 Note the relative lack of expression on Ayla’s face throughout this page.  While some fans chalked this up to generally inferior art on Breccia’s part, consider Ayla’s situation: Winath may think of her as a hero, but that which made her a hero (in her opinion), the Legion, is gone.  She’s now returning home in something of disgrace, unsure what welcome she will receive.  She’s also been separated from Garth, her anchor, for most of a year.  And she’s been on the road (as it were) for six months, a mind-numbing experience to be sure.  A lack of expression might not be improper at this point.
3:3 Eleven members: Saturn Girl, Live Wire, Brainiac 5.1, Umbra, Ultra Boy, Element Lad, Monstress, Kid Quantum, and Chameleon, plus Wildfire (who was not really a member at that time, but was apparently made one posthumously) and Gates (who was not among the Legion Lost cast, but apparently was also missing in the wake of the Rift collapse).
3:4 On a world where everyone is a twin, and especially in the current situation where almost no one not from Winath would be coming to Winath, why would these Science Police officers ever ask if someone were travelling alone?
4:4 In Legion of Super-Heroes v4 #125, Spark was seen guiding the members of the Workforce onto a life pod.  Apparently she didn’t board the pod with them, but went back to find Garth.
5:1 The Rift’s edge acted as an event horizon.  It isn’t clear whether what is seen here and in Legion of Super-Heroes v4 #125 indicates that the entire Outpost was pulled into the Rift or if only half of it went through.
Dialogue is from Ayla.
5:2 Although this is probably intended to be Kinetix with Spark, as seen in 4:5, the hair color is different and she appears to be wearing a cape.  Chalking the hair color up to artistic interpretation through the monotone color palette (as with Kinetix’s almost black hair in 4:5), this is probably Apparition.  (Whom, it should be noted, has just seemingly lost her husband.  It is presumably Phase’s personality which is in control here, not Apparition’s.)
5:3 This is the Legion Lost statue, with Legion Headquarters behind it.  With no mention of the Legion being disbanded in these panels, we’ll presume this occurs just prior to the story in Legion Worlds #6 (story #2).
6:4 Is it mere coincidence that this shuttle has a configuration similar to that of the Legion Lost ship?  Perhaps not: Brainiac 5.1 designed the Legion Lost ship, and Coluans may well have designed this shuttle; Brainy would have just been using a known design.
Ninety-five percent coverage?  Does Winath have no oceans?  And while we did see abundant tree foliage in < >, we saw almost none in Legion: Secret Files #1 (story #1); that must have been one of the small areas which are not covered by the winwood trees.
Three kilometers is just under 10,000 feet.
“Phototropically”: reacting to light, as in how a plant’s leaves move to track the sun.  Based on the depicted night sky with a rim of light coming in, it probably means that the winwood trees change position with the available light, and the oncoming dawn results in the largest variation and thus the window through the canopy (which is probably largely kept clear by pruning, of course).
6:5 Note the spacing of the winwood trees, and that none can be seen all the way to the horizon past this row.  What a massive — and lightweight — canopy these trees must have.  (In other words, this biology is a bit silly, but we’ll accept it anyway.)
Consider the size of the building (an orbital elevator) seen in the background here: given the scale of the frontmost winwood tree, which must approach the size of a small town in diameter — perhaps half a mile across — and the fact that this building dwarfs the nearest tree, it must approach ten miles across.  This building may be larger than the city of San Francisco (which is seven miles across).
7:1 Although we see two birds and two “raccoons” here, note that we also see a solo bird.  Barring that being a bird without a twin, the “twin” aspect of Winathian life may be somewhat prominent in the ecosystem but enhanced to mythical proportions by the human residents.
The tree canopy must let through a good deal of light, if crops are actually able to grow and ripen.
7:2 These orbital elevators are closer in scale to the winwood trees.  The one in 6:5 might have been a regional one of some kind, perhaps the “Outreach Tower” mentioned in 20:4.
Recall that Garth and Rokk were scared by a hologram of a horse in Legion of Super-Heroes v4 #62, an animal apparently long extinct in the known galaxy.  These cyberhorses are probably the most accurate version of such creatures left.
7:3 While the intent by calling them “orbital elevators” is to imply that they reach all the way to the outer atmosphere, that defies the capabilities of building materials known in the 21st century, and probably in the 31st.  (There isn’t that much inertron available.)  These undoubtedly merely reach above the winwood canopy (which is still impressive by 21st century standards), allowing transport ships to load at any time rather than having to wait for the periodic canopy openings to occur.
7:4-5 The twin nature of these dogs and rabbits combined with cyber enhancements implies that (a) such animals may well no longer exist in their real form on Winath, and (b) the humans force the twin nature on even the unnatural facets of their life.
8-9 Having no way to tell which is Blane and which is Syra, especially in the panels where the speaker cannot be determined, we’ll alternate speakers, a là Huey, Dewey, and Louie.  The one on the left or speaking first is always Blane, the other is Syra.
8:1-2 Super flyaway hair may be common on Winath; Garth and Ayla have certainly had it from time to time.
8:3 Note that only occasionally do we see twin adults together on Winath.  This is further evidence that the “twin” aspect is artificial.  As Winathians grow up, they tend to form their own more traditional family groupings; while still close to their twins, they are no longer dependent on them being constantly around.
8:5-6 Dialogue is from Blane Gulz.
8:7 Not a winwood tree to be seen.  Unless those canopies are incredibly broad and light, this is bad art.
9:1 Dialogue is from Ayla and Syra Gulz.
9:2 Dialogue is from Blane Gulz.
9:3 A “hick” planet like Winath is going to be way down the list of planets which McCauley’s government is apt to provide aid for.  Although Winath was once the breadbasket of the United Planets, months have gone by.  The claim in the 20th century is that civilization is only a few days from collapse if the foodlines go away; by now, no one is relying on Winath’s exports any more, giving even less reason for the Untied Planets to help.
Blane is in the middle, Syra is driving.
9:4 Twin picking robots.
Dialogue is from Syra Gulz.
We never see Ayla go back to the pickup; she seems to have just walked through the orchard to the gravesite, then met Mekt and gone home from there.
9:5 Note the lack of apparent twinning in the pluberries.  A native flora, perhaps?
Or were they uncomfortable because she’s a celebrity?  Or because they know what their father and uncle are involved in?
9:5-6 In almost every other case seen on Winath, the twins are same-gendered; on Earth, opposite gendered identical twins are impossible.  What if Garth and Ayla are actually solos like Mekt, but Winathian biology usually causes fraternal twinning when solos are born?  Maybe solos simply run in the family line.
9:6 Lightning overhead.  Ooh, drama.
10:1-2 Winathian fauna with no twin present.  Or is this irony referring to Ayla now being a solo.
10:2 Of course, other Winathian solos don’t all go bonkers.  Nature, nurture, take your pick: did the lightning cause Mekt’s madness, aid it, or just serve as a convenient excuse for him to let go with his desires?
11:1 Did Ayla bring down that lighting, or did it happen by chance?
11:3 Eight months ago: shortly after McCauley came to power, and two months before Ayla left Earth.  Without attributing malice to McCauley’s administration, this sort of automated parole would help to reduce costs in the prison system (and if it didn’t quite work perfectly, well, cross that bridge later).  It is curious (suspicious) that Ayla didn’t know that the parole had happened, however.
11:5 Some twin machines, some solos.
Note that the buildings are neither twinned nor even symmetric.  These buildings are also significantly different from the ones seen in Legends of the DC Universe 80-Page Giant #1, implying a significant life change for the Ranzz family after the twins were born.
12:1 This is Dayla Ranzz; her name isn’t mentioned until the second story in this issue.
Note the picture in the background, featuring the Ranzz parents and one child.  That is presumably Ayla, and it was taken after Garth had run away, perhaps when she was drafted into the Legion.
12:4 No idea what the item behind the cyberdog is.  Perhaps a cyberpooper scooper?
13:2 Ayla doesn’t appear happy.  Bad art, or resentment of Mekt being accepted back into the family like some prodigal son?
14:1 Given that Winath was probably terraformed and perhaps settled by genetically modified settlers, plants, and animals, Kirth Ranzz’s attitudes probably seem an odd throwback.
15 There is unlikely to be any connection, but recall that Legion of Super-Heroes Annual v4 #5 featured the Legion in an Oz setting, with Ayla as Dorothy.
16:2 With the wind whipping around them like that, sufficient to break apart the barn, could Ayla keep her feet like this?  Perhaps the flight ring helps, or perhaps she is subconsciously using some vestige of her gravity powers.
17:6 Is the Winathian raccoon here meant to be the same one seen at the grave site?  If so, is there symbolic meaning here?  (None that is obvious.)
18:3 Note: it didn’t “hurt” but rather, it “hurts”.  It still does, in other words.
19:3 Mekt was paroled eight months ago, but without stargates, it might have taken him a couple months to get to Winath.
19:4, 19:6 Ayla is primarily donning her costume because it reminds her of her role as a hero, but it is probably also insulated and will protect her better than her farm clothes would.
20:1 There had better be plenty of bustle.  Wearing that outfit, she’ll stick out like a sore thumb.  Dumb thing to wear, if she wants to be inconspicuous.
Mekt is standing next to the brown pickup.
22:5 This isn’t an Omnicom.  Odd, since they usually are so ubiquitous.
25:6 The fusing was probably from the weapons the Millhaveners fired. Spark knows better than to let her powers destroy property and evidence like that.
30:3 Mekt’s stutter is gone.  It was probably caused by the medication or the feedback loop from the custody tag.
30:4-5 Is Mekt back to his evil self?  Perhaps he really is cured, and the tombstone destruction is a reaction to Ayla going on about “Garth, Garth, Garth” again.  Perhaps he is even merely destroying it under the assumption that Garth is with the other Legionnaires and it is no longer needed.  (Nah, we know better.)
Note Mekt’s custody tag on the ground.  The Science Police should know about the failure of Mekt’s control tag right away, although being short-staffed may limit how fast they can respond.  He should end up having to fight his way off planet if he is going to resume his career as Lightning Lord.
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